Replay · seed 901214
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Chen, the explorer · round 2 · loss
2D trace
No recorded trace for this round. Only a sample of rounds keep a 10 Hz trace; the 3D replay below re-simulates it from the seed.
What this link replays
- seed
- 901214
- fighter
- rook
- tuning
- 6 overrides
- max time
- 17 s
- driver
- persona policy (re-simulated)
- persona
- p0233 · skill 0.45 · 3 rules
- bio
- 31-year-old Chinese curious tinkerer testing every market gadget.
- result
- loss in 16.1 s · hp 0 vs 29
Raw token
{
"seed": 901214,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "rook",
"maxT": 17,
"persona": {
"id": "p0233",
"name": "Chen",
"archetype": "explorer",
"skill": 0.45,
"reaction_ticks": 30,
"patience": 0.65,
"frustration_tolerance": 0.75,
"bio": "31-year-old Chinese curious tinkerer testing every market gadget.",
"rules": [
{
"dist": "far",
"rival": "active",
"weights": {
"prop": 5
}
},
{
"dist": "close",
"rival": "recovery",
"weights": {
"punch": 6,
"kick": 5
}
},
{
"rival": "down",
"weights": {
"grab": 7
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 4s, 8.1s, 12.1s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.