Replay · seed 717372
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Eli, the speedrunner · round 1 · win

2D trace

0.0 / 19.1 s

Recent events: none yet

What this link replays

seed
717372
fighter
kai
tuning
6 overrides
max time
20 s
driver
persona policy (re-simulated)
persona
p0166 · skill 0.74 · 2 rules
bio
HR rep who prefers fast finish before next meeting
result
win in 19.2 s · hp 23 vs 0
Raw token
{
 "seed": 717372,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "kai",
 "maxT": 20,
 "persona": {
  "id": "p0166",
  "name": "Eli",
  "archetype": "speedrunner",
  "skill": 0.74,
  "reaction_ticks": 20,
  "patience": 0.7,
  "frustration_tolerance": 0.98,
  "bio": "HR rep who prefers fast finish before next meeting",
  "rules": [
   {
    "dist": "close",
    "rival": "stunned",
    "weights": {
     "punch": 8
    }
   },
   {
    "dist": "far",
    "rival": "active",
    "weights": {
     "jump": 6
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 4.8s, 9.6s, 14.4s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.