Replay · seed 392959
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Arjun, the speedrunner · round 1 · win

2D trace

0.0 / 8.4 s

Recent events: none yet

What this link replays

seed
392959
fighter
rook
tuning
6 overrides
max time
9 s
driver
persona policy (re-simulated)
persona
p0105 · skill 0.94 · 3 rules
bio
Indian college athlete, relentless pressure, hates stalemates.
result
win in 8.5 s · hp 43 vs 0
Raw token
{
 "seed": 392959,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "rook",
 "maxT": 9,
 "persona": {
  "id": "p0105",
  "name": "Arjun",
  "archetype": "speedrunner",
  "skill": 0.94,
  "reaction_ticks": 7,
  "patience": 0.2,
  "frustration_tolerance": 0.78,
  "bio": "Indian college athlete, relentless pressure, hates stalemates.",
  "rules": [
   {
    "dist": "close",
    "rival": "active",
    "weights": {
     "punch": 8,
     "kick": 6
    }
   },
   {
    "weights": {
     "advance": 9
    }
   },
   {
    "weights": {
     "retreat": 3
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 2.1s, 4.3s, 6.4s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.