Replay · seed 392303
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Sam, the learner · round 1 · loss
2D trace
0.0 / 10.2 s
Recent events: none yet
What this link replays
- seed
- 392303
- fighter
- rook
- tuning
- 6 overrides
- max time
- 11 s
- driver
- persona policy (re-simulated)
- persona
- p0093 · skill 0.35 · 2 rules
- bio
- Newbie who panics when pinned against market stall
- result
- loss in 10.4 s · hp 0 vs 88
Raw token
{
"seed": 392303,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "rook",
"maxT": 11,
"persona": {
"id": "p0093",
"name": "Sam",
"archetype": "learner",
"skill": 0.35,
"reaction_ticks": 38,
"patience": 0.44,
"frustration_tolerance": 0.8,
"bio": "Newbie who panics when pinned against market stall",
"rules": [
{
"dist": "close",
"rival": "active",
"weights": {
"jump": 8,
"retreat": 7
}
},
{
"weights": {
"punch": 8
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 2.6s, 5.2s, 7.8s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.