Replay · seed 773796
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Dave, the explorer · round 1 · loss
2D trace
0.0 / 10.0 s
Recent events: none yet
What this link replays
- seed
- 773796
- fighter
- kai
- tuning
- 6 overrides
- max time
- 11 s
- driver
- persona policy (re-simulated)
- persona
- p0092 · skill 0.49 · 3 rules
- bio
- Tries every move rapidly, gets distracted by props constantly
- result
- loss in 10.2 s · hp 0 vs 77
Raw token
{
"seed": 773796,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 11,
"persona": {
"id": "p0092",
"name": "Dave",
"archetype": "explorer",
"skill": 0.49,
"reaction_ticks": 38,
"patience": 0.12,
"frustration_tolerance": 0.95,
"bio": "Tries every move rapidly, gets distracted by props constantly",
"rules": [
{
"weights": {
"grab": 8
}
},
{
"dist": "close",
"rival": "idle",
"weights": {
"punch": 7
}
},
{
"weights": {
"jump": 6
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 2.5s, 5.1s, 7.6s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.