Replay · seed 404002
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Yara, the speedrunner · round 1 · win
2D trace
0.0 / 10.9 s
Recent events: none yet
What this link replays
- seed
- 404002
- fighter
- kai
- tuning
- 6 overrides
- max time
- 12 s
- driver
- persona policy (re-simulated)
- persona
- p0090 · skill 0.86 · 2 rules
- bio
- Seventeen, defensive speedster, quickly backs off after strike.
- result
- win in 11.1 s · hp 55 vs 0
Raw token
{
"seed": 404002,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 12,
"persona": {
"id": "p0090",
"name": "Yara",
"archetype": "speedrunner",
"skill": 0.86,
"reaction_ticks": 10,
"patience": 0.18,
"frustration_tolerance": 0.45,
"bio": "Seventeen, defensive speedster, quickly backs off after strike.",
"rules": [
{
"dist": "close",
"rival": "active",
"weights": {
"retreat": 9,
"jump": 6,
"punch": 4
}
},
{
"dist": "mid",
"rival": "idle",
"weights": {
"retreat": 8,
"punch": 5,
"kick": 5
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 2.8s, 5.5s, 8.3s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.