Replay · seed 598828
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Mateo, the speedrunner · round 1 · loss

2D trace

0.0 / 10.3 s

Recent events: none yet

What this link replays

seed
598828
fighter
kai
tuning
6 overrides
max time
11 s
driver
persona policy (re-simulated)
persona
p0070 · skill 0.89 · 3 rules
bio
Uruguayan courier, dashes forward, quits if outmaneuvered.
result
loss in 10.4 s · hp 0 vs 56
Raw token
{
 "seed": 598828,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "kai",
 "maxT": 11,
 "persona": {
  "id": "p0070",
  "name": "Mateo",
  "archetype": "speedrunner",
  "skill": 0.89,
  "reaction_ticks": 8,
  "patience": 0.22,
  "frustration_tolerance": 0.72,
  "bio": "Uruguayan courier, dashes forward, quits if outmaneuvered.",
  "rules": [
   {
    "dist": "close",
    "rival": "active",
    "weights": {
     "punch": 7,
     "kick": 6
    }
   },
   {
    "weights": {
     "advance": 9
    }
   },
   {
    "weights": {
     "retreat": 3
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 2.6s, 5.2s, 7.8s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.