Replay · seed 678098
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Dorothy, the turtle · round 1 · loss
2D trace
0.0 / 24.8 s
Recent events: none yet
What this link replays
- seed
- 678098
- fighter
- kai
- tuning
- 6 overrides
- max time
- 25 s
- driver
- persona policy (re-simulated)
- persona
- p0069 · skill 0.39 · 1 rules
- bio
- Bridge tournament veteran plays cautiously; blocks high, avoids low attacks.
- result
- loss in 24.9 s · hp 0 vs 37
Raw token
{
"seed": 678098,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 25,
"persona": {
"id": "p0069",
"name": "Dorothy",
"archetype": "turtle",
"skill": 0.39,
"reaction_ticks": 37,
"patience": 0.86,
"frustration_tolerance": 0.78,
"bio": "Bridge tournament veteran plays cautiously; blocks high, avoids low attacks.",
"rules": [
{
"dist": "mid",
"rival": "active",
"weights": {
"block": 8,
"jump": 3
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 8.6s, 11.1s, 12.6s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.