Replay · seed 692241
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Eunice, the turtle · round 1 · loss
2D trace
0.0 / 25.6 s
Recent events: none yet
What this link replays
- seed
- 692241
- fighter
- rook
- tuning
- 6 overrides
- max time
- 26 s
- driver
- persona policy (re-simulated)
- persona
- p0064 · skill 0.53 · 2 rules
- bio
- Eunice lets rival come close before she counters.
- result
- loss in 25.7 s · hp 0 vs 24
Raw token
{
"seed": 692241,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "rook",
"maxT": 26,
"persona": {
"id": "p0064",
"name": "Eunice",
"archetype": "turtle",
"skill": 0.53,
"reaction_ticks": 31,
"patience": 0.78,
"frustration_tolerance": 0.52,
"bio": "Eunice lets rival come close before she counters.",
"rules": [
{
"dist": "close",
"rival": "active",
"weights": {
"parry": 6,
"punch": 5
}
},
{
"weights": {
"retreat": 4
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 6.4s, 12.9s, 19.3s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.