Replay · seed 511118
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Dana, the learner · round 1 · loss
2D trace
0.0 / 10.5 s
Recent events: none yet
What this link replays
- seed
- 511118
- fighter
- kai
- tuning
- 6 overrides
- max time
- 11 s
- driver
- persona policy (re-simulated)
- persona
- p0058 · skill 0.52 · 2 rules
- bio
- Burn unit night nurse, steady, watches rival's startup closely
- result
- loss in 10.7 s · hp 0 vs 37
Raw token
{
"seed": 511118,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 11,
"persona": {
"id": "p0058",
"name": "Dana",
"archetype": "learner",
"skill": 0.52,
"reaction_ticks": 15,
"patience": 0.64,
"frustration_tolerance": 0.61,
"bio": "Burn unit night nurse, steady, watches rival's startup closely",
"rules": [
{
"dist": "mid",
"rival": "startup",
"weights": {
"parry": 7,
"punch": 6,
"kick": 4
}
},
{
"dist": "far",
"rival": "idle",
"weights": {
"wait": 5,
"jump": 3
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 2.7s, 5.3s, 8s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.