Replay · seed 582506
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Hana, the rusher · round 1 · loss

2D trace

0.0 / 11.3 s

Recent events: none yet

What this link replays

seed
582506
fighter
kai
tuning
6 overrides
max time
12 s
driver
persona policy (re-simulated)
persona
p0054 · skill 0.47 · 1 rules
bio
Retired champion still rushes mindlessly
result
loss in 11.4 s · hp 0 vs 12
Raw token
{
 "seed": 582506,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "kai",
 "maxT": 12,
 "persona": {
  "id": "p0054",
  "name": "Hana",
  "archetype": "rusher",
  "skill": 0.47,
  "reaction_ticks": 20,
  "patience": 0.05,
  "frustration_tolerance": 0.75,
  "bio": "Retired champion still rushes mindlessly",
  "rules": [
   {
    "rival": "idle",
    "weights": {
     "advance": 9,
     "punch": 6
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 2.9s, 5.7s, 8.6s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.