Replay · seed 152923
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Sofia, the casual · round 1 · loss

2D trace

0.0 / 11.0 s

Recent events: none yet

What this link replays

seed
152923
fighter
rook
tuning
6 overrides
max time
12 s
driver
persona policy (re-simulated)
persona
p0044 · skill 0.39 · 1 rules
bio
Teacher's aide; plays after chores, prefers simple kicks
result
loss in 11.1 s · hp 0 vs 58
Raw token
{
 "seed": 152923,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "rook",
 "maxT": 12,
 "persona": {
  "id": "p0044",
  "name": "Sofia",
  "archetype": "casual",
  "skill": 0.39,
  "reaction_ticks": 36,
  "patience": 0.4,
  "frustration_tolerance": 0.5,
  "bio": "Teacher's aide; plays after chores, prefers simple kicks",
  "rules": [
   {
    "dist": "close",
    "rival": "active",
    "weights": {
     "kick": 8
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 2.8s, 5.6s, 8.3s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.