Replay · seed 837588
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Zoe, the casual · round 1 · win

2D trace

0.0 / 14.6 s

Recent events: none yet

What this link replays

seed
837588
fighter
kai
tuning
6 overrides
max time
15 s
driver
persona policy (re-simulated)
persona
p0041 · skill 0.7 · 2 rules
bio
Australian graphic designer who enjoys sudden jumps and quick low punches.
result
win in 14.7 s · hp 31 vs 0
Raw token
{
 "seed": 837588,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "kai",
 "maxT": 15,
 "persona": {
  "id": "p0041",
  "name": "Zoe",
  "archetype": "casual",
  "skill": 0.7,
  "reaction_ticks": 25,
  "patience": 0.33,
  "frustration_tolerance": 0.38,
  "bio": "Australian graphic designer who enjoys sudden jumps and quick low punches.",
  "rules": [
   {
    "dist": "mid",
    "rival": "active",
    "weights": {
     "jump": 7,
     "low_punch": 6
    }
   },
   {
    "rival": "recovery",
    "weights": {
     "kick": 5
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 3.7s, 7.4s, 11s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.