Replay · seed 914355
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Nico, the casual · round 1 · loss

2D trace

0.0 / 6.1 s

Recent events: none yet

What this link replays

seed
914355
fighter
rook
tuning
6 overrides
max time
7 s
driver
persona policy (re-simulated)
persona
p0039 · skill 0.49 · 1 rules
bio
Languages student, fights like a game, repeats successful patterns until broken
result
loss in 6.2 s · hp 0 vs 71
Raw token
{
 "seed": 914355,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "rook",
 "maxT": 7,
 "persona": {
  "id": "p0039",
  "name": "Nico",
  "archetype": "casual",
  "skill": 0.49,
  "reaction_ticks": 33,
  "patience": 0.45,
  "frustration_tolerance": 0.3,
  "bio": "Languages student, fights like a game, repeats successful patterns until broken",
  "rules": [
   {
    "weights": {
     "punch": 7,
     "kick": 5
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 1.6s, 3.1s, 4.7s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.