Replay · seed 316226
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Ida, the rusher · round 1 · win
2D trace
0.0 / 12.1 s
Recent events: none yet
What this link replays
- seed
- 316226
- fighter
- kai
- tuning
- 6 overrides
- max time
- 13 s
- driver
- persona policy (re-simulated)
- persona
- p0036 · skill 0.14 · 2 rules
- bio
- Ida moves fast, rushes constantly, loves aggressive play
- result
- win in 12.3 s · hp 42 vs 0
Raw token
{
"seed": 316226,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 13,
"persona": {
"id": "p0036",
"name": "Ida",
"archetype": "rusher",
"skill": 0.14,
"reaction_ticks": 32,
"patience": 0.07,
"frustration_tolerance": 0.76,
"bio": "Ida moves fast, rushes constantly, loves aggressive play",
"rules": [
{
"dist": "close",
"weights": {
"punch": 9,
"low_punch": 7,
"kick": 5,
"block": 1
}
},
{
"rival": "idle",
"weights": {
"advance": 9,
"punch": 7,
"wait": 1
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 3.1s, 6.1s, 9.2s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.