Replay · seed 894950
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Zara, the explorer · round 1 · loss

2D trace

0.0 / 7.5 s

Recent events: none yet

What this link replays

seed
894950
fighter
kai
tuning
6 overrides
max time
8 s
driver
persona policy (re-simulated)
persona
p0029 · skill 0.78 · 3 rules
bio
Emergency flight nurse, performs acrobatic moves, grabs glowing crystals
result
loss in 7.7 s · hp 0 vs 59
Raw token
{
 "seed": 894950,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "kai",
 "maxT": 8,
 "persona": {
  "id": "p0029",
  "name": "Zara",
  "archetype": "explorer",
  "skill": 0.78,
  "reaction_ticks": 8,
  "patience": 0.65,
  "frustration_tolerance": 1,
  "bio": "Emergency flight nurse, performs acrobatic moves, grabs glowing crystals",
  "rules": [
   {
    "rival": "stunned",
    "weights": {
     "grab": 9
    }
   },
   {
    "rival": "recovery",
    "weights": {
     "kick": 8
    }
   },
   {
    "weights": {
     "prop": 7
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 1.9s, 3.8s, 5.8s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.