Replay · seed 894950
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Zara, the explorer · round 1 · loss
2D trace
0.0 / 7.5 s
Recent events: none yet
What this link replays
- seed
- 894950
- fighter
- kai
- tuning
- 6 overrides
- max time
- 8 s
- driver
- persona policy (re-simulated)
- persona
- p0029 · skill 0.78 · 3 rules
- bio
- Emergency flight nurse, performs acrobatic moves, grabs glowing crystals
- result
- loss in 7.7 s · hp 0 vs 59
Raw token
{
"seed": 894950,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 8,
"persona": {
"id": "p0029",
"name": "Zara",
"archetype": "explorer",
"skill": 0.78,
"reaction_ticks": 8,
"patience": 0.65,
"frustration_tolerance": 1,
"bio": "Emergency flight nurse, performs acrobatic moves, grabs glowing crystals",
"rules": [
{
"rival": "stunned",
"weights": {
"grab": 9
}
},
{
"rival": "recovery",
"weights": {
"kick": 8
}
},
{
"weights": {
"prop": 7
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 1.9s, 3.8s, 5.8s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.