Replay · seed 346097
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Betty, the cheeser · round 1 · win

2D trace

0.0 / 16.2 s

Recent events: none yet

What this link replays

seed
346097
fighter
rook
tuning
6 overrides
max time
17 s
driver
persona policy (re-simulated)
persona
p0028 · skill 0.58 · 2 rules
bio
Betty the flower vendor scatters petals then grabs competitors when close.
result
win in 16.3 s · hp 47 vs 0
Raw token
{
 "seed": 346097,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "rook",
 "maxT": 17,
 "persona": {
  "id": "p0028",
  "name": "Betty",
  "archetype": "cheeser",
  "skill": 0.58,
  "reaction_ticks": 16,
  "patience": 0.35,
  "frustration_tolerance": 0.6,
  "bio": "Betty the flower vendor scatters petals then grabs competitors when close.",
  "rules": [
   {
    "dist": "close",
    "rival": "active",
    "weights": {
     "grab": 6,
     "punch": 5
    }
   },
   {
    "dist": "far",
    "rival": "idle",
    "weights": {
     "prop": 4
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 4.1s, 8.2s, 12.2s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.