Replay · seed 255412
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Lina, the cheeser · round 1 · win

2D trace

0.0 / 11.5 s

Recent events: none yet

What this link replays

seed
255412
fighter
kai
tuning
6 overrides
max time
12 s
driver
persona policy (re-simulated)
persona
p0027 · skill 0.66 · 0 rules
bio
Lina waits, then cheaply sweeps whenever rival moves.
result
win in 11.6 s · hp 82 vs 0
Raw token
{
 "seed": 255412,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "kai",
 "maxT": 12,
 "persona": {
  "id": "p0027",
  "name": "Lina",
  "archetype": "cheeser",
  "skill": 0.66,
  "reaction_ticks": 20,
  "patience": 0.5,
  "frustration_tolerance": 0.6,
  "bio": "Lina waits, then cheaply sweeps whenever rival moves.",
  "rules": []
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 2.9s, 5.8s, 8.7s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.