Replay · seed 255412
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Lina, the cheeser · round 1 · win
2D trace
0.0 / 11.5 s
Recent events: none yet
What this link replays
- seed
- 255412
- fighter
- kai
- tuning
- 6 overrides
- max time
- 12 s
- driver
- persona policy (re-simulated)
- persona
- p0027 · skill 0.66 · 0 rules
- bio
- Lina waits, then cheaply sweeps whenever rival moves.
- result
- win in 11.6 s · hp 82 vs 0
Raw token
{
"seed": 255412,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 12,
"persona": {
"id": "p0027",
"name": "Lina",
"archetype": "cheeser",
"skill": 0.66,
"reaction_ticks": 20,
"patience": 0.5,
"frustration_tolerance": 0.6,
"bio": "Lina waits, then cheaply sweeps whenever rival moves.",
"rules": []
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 2.9s, 5.8s, 8.7s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.