Replay · seed 885019
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Gladys, the masher · round 1 · loss
2D trace
0.0 / 10.1 s
Recent events: none yet
What this link replays
- seed
- 885019
- fighter
- rook
- tuning
- 6 overrides
- max time
- 11 s
- driver
- persona policy (re-simulated)
- persona
- p0022 · skill 0.09 · 3 rules
- bio
- Storytelling grandma who fights with wild arm swings
- result
- loss in 10.3 s · hp 0 vs 10
Raw token
{
"seed": 885019,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "rook",
"maxT": 11,
"persona": {
"id": "p0022",
"name": "Gladys",
"archetype": "masher",
"skill": 0.09,
"reaction_ticks": 32,
"patience": 0.03,
"frustration_tolerance": 0.98,
"bio": "Storytelling grandma who fights with wild arm swings",
"rules": [
{
"weights": {
"punch": 9,
"kick": 2
}
},
{
"weights": {
"jump": 4
}
},
{
"rival": "stunned",
"weights": {
"punch": 8
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 2.6s, 5.1s, 7.7s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.