Replay · seed 660937
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Lena, the rusher · round 1 · win
2D trace
0.0 / 14.5 s
Recent events: none yet
What this link replays
- seed
- 660937
- fighter
- rook
- tuning
- 6 overrides
- max time
- 15 s
- driver
- persona policy (re-simulated)
- persona
- p0020 · skill 0.18 · 2 rules
- bio
- Impulsive gamer, rushes fast, panics in corners
- result
- win in 14.6 s · hp 12 vs 0
Raw token
{
"seed": 660937,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "rook",
"maxT": 15,
"persona": {
"id": "p0020",
"name": "Lena",
"archetype": "rusher",
"skill": 0.18,
"reaction_ticks": 24,
"patience": 0.12,
"frustration_tolerance": 0.86,
"bio": "Impulsive gamer, rushes fast, panics in corners",
"rules": [
{
"dist": "close",
"rival": "active",
"weights": {
"jump": 5,
"retreat": 9
}
},
{
"weights": {
"punch": 8,
"kick": 6
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 3.7s, 7.3s, 11s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.