Replay · seed 739677
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Nia, the cheeser · round 1 · win
2D trace
0.0 / 15.6 s
Recent events: none yet
What this link replays
- seed
- 739677
- fighter
- rook
- tuning
- 6 overrides
- max time
- 16 s
- driver
- persona policy (re-simulated)
- persona
- p0019 · skill 0.52 · 0 rules
- bio
- Dance minor who sweeps whenever rival moves forward
- result
- win in 15.8 s · hp 50 vs 0
Raw token
{
"seed": 739677,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "rook",
"maxT": 16,
"persona": {
"id": "p0019",
"name": "Nia",
"archetype": "cheeser",
"skill": 0.52,
"reaction_ticks": 26,
"patience": 0.34,
"frustration_tolerance": 0.55,
"bio": "Dance minor who sweeps whenever rival moves forward",
"rules": []
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 3.9s, 7.9s, 11.8s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.