Replay · seed 684754
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Ravi, the rusher · round 1 · loss
2D trace
0.0 / 9.0 s
Recent events: none yet
What this link replays
- seed
- 684754
- fighter
- kai
- tuning
- 6 overrides
- max time
- 10 s
- driver
- persona policy (re-simulated)
- persona
- p0018 · skill 0.45 · 3 rules
- bio
- Fast street kid who never backs down
- result
- loss in 9.2 s · hp 0 vs 35
Raw token
{
"seed": 684754,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 10,
"persona": {
"id": "p0018",
"name": "Ravi",
"archetype": "rusher",
"skill": 0.45,
"reaction_ticks": 7,
"patience": 0.15,
"frustration_tolerance": 0.6,
"bio": "Fast street kid who never backs down",
"rules": [
{
"weights": {
"punch": 8,
"kick": 7
}
},
{
"weights": {
"advance": 9
}
},
{
"dist": "close",
"rival": "idle",
"weights": {
"punch": 9,
"kick": 8
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 2.3s, 4.6s, 6.9s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.