Replay · seed 152570
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Leila, the masher · round 1 · win

2D trace

0.0 / 6.5 s

Recent events: none yet

What this link replays

seed
152570
fighter
kai
tuning
6 overrides
max time
7 s
driver
persona policy (re-simulated)
persona
p0010 · skill 0.18 · 4 rules
bio
Sleep‑deprived night nurse, uses heavy, slow strikes but never blocks
result
win in 6.6 s · hp 100 vs 0
Raw token
{
 "seed": 152570,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "kai",
 "maxT": 7,
 "persona": {
  "id": "p0010",
  "name": "Leila",
  "archetype": "masher",
  "skill": 0.18,
  "reaction_ticks": 22,
  "patience": 0.25,
  "frustration_tolerance": 0.78,
  "bio": "Sleep‑deprived night nurse, uses heavy, slow strikes but never blocks",
  "rules": [
   {
    "dist": "close",
    "weights": {
     "punch": 6,
     "kick": 1,
     "low_punch": 4
    }
   },
   {
    "rival": "active",
    "weights": {
     "punch": 9,
     "jump": 5
    }
   },
   {
    "dist": "far",
    "weights": {
     "punch": 7,
     "kick": 2
    }
   },
   {
    "rival": "stunned",
    "weights": {
     "punch": 8,
     "grab": 5
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 1.7s, 3.3s, 5s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.