Replay · seed 861899
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Tomasz, the turtle · round 2 · loss

2D trace

No recorded trace for this round. Only a sample of rounds keep a 10 Hz trace; the 3D replay below re-simulates it from the seed.

What this link replays

seed
861899
fighter
kai
tuning
6 overrides
max time
10 s
driver
persona policy (re-simulated)
persona
p0007 · skill 0.61 · 1 rules
bio
60-year-old librarian, slow to react, quits if rival blocks continuously.
result
loss in 9.5 s · hp 0 vs 100
Raw token
{
 "seed": 861899,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "kai",
 "maxT": 10,
 "persona": {
  "id": "p0007",
  "name": "Tomasz",
  "archetype": "turtle",
  "skill": 0.61,
  "reaction_ticks": 24,
  "patience": 0.77,
  "frustration_tolerance": 0.65,
  "bio": "60-year-old librarian, slow to react, quits if rival blocks continuously.",
  "rules": [
   {
    "rival": "idle",
    "weights": {
     "block": 3
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 2.4s, 4.7s, 7.1s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.