Replay · seed 150359
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Jude, the cheeser · round 1 · win
2D trace
0.0 / 20.7 s
Recent events: none yet
What this link replays
- seed
- 150359
- fighter
- rook
- tuning
- 6 overrides
- max time
- 21 s
- driver
- persona policy (re-simulated)
- persona
- p0004 · skill 0.93 · 0 rules
- bio
- Competitive gamer who only throws when rival recovers
- result
- win in 20.8 s · hp 20 vs 0
Raw token
{
"seed": 150359,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "rook",
"maxT": 21,
"persona": {
"id": "p0004",
"name": "Jude",
"archetype": "cheeser",
"skill": 0.93,
"reaction_ticks": 7,
"patience": 0.26,
"frustration_tolerance": 0.75,
"bio": "Competitive gamer who only throws when rival recovers",
"rules": []
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 5.2s, 10.4s, 15.6s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.