Replay · seed 150359
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Jude, the cheeser · round 1 · win

2D trace

0.0 / 20.7 s

Recent events: none yet

What this link replays

seed
150359
fighter
rook
tuning
6 overrides
max time
21 s
driver
persona policy (re-simulated)
persona
p0004 · skill 0.93 · 0 rules
bio
Competitive gamer who only throws when rival recovers
result
win in 20.8 s · hp 20 vs 0
Raw token
{
 "seed": 150359,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "rook",
 "maxT": 21,
 "persona": {
  "id": "p0004",
  "name": "Jude",
  "archetype": "cheeser",
  "skill": 0.93,
  "reaction_ticks": 7,
  "patience": 0.26,
  "frustration_tolerance": 0.75,
  "bio": "Competitive gamer who only throws when rival recovers",
  "rules": []
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 5.2s, 10.4s, 15.6s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.