Replay · seed 272146
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)
Ravi, the learner · round 5 · win
2D trace
No recorded trace for this round. Only a sample of rounds keep a 10 Hz trace; the 3D replay below re-simulates it from the seed.
What this link replays
- seed
- 272146
- fighter
- kai
- tuning
- 6 overrides
- max time
- 11 s
- driver
- persona policy (re-simulated)
- persona
- p0003 · skill 0.53 · 2 rules
- bio
- Night shift intern, tries to bait rivals' startup
- result
- win in 10.9 s · hp 56 vs 0
Raw token
{
"seed": 272146,
"tuning": {
"rules.mountReleaseFix": 0,
"rules.throwPropGuard": 0,
"rules.grabReleaseFix": 0,
"rules.knockdownOnPropFix": 0,
"rules.getupCrateFix": 0,
"rules.cpuLowBlock": 0
},
"fighter": "kai",
"maxT": 11,
"persona": {
"id": "p0003",
"name": "Ravi",
"archetype": "learner",
"skill": 0.53,
"reaction_ticks": 14,
"patience": 0.59,
"frustration_tolerance": 0.65,
"bio": "Night shift intern, tries to bait rivals' startup",
"rules": [
{
"dist": "mid",
"rival": "startup",
"weights": {
"parry": 7,
"punch": 6,
"kick": 4
}
},
{
"dist": "close",
"rival": "active",
"weights": {
"jump": 5,
"retreat": 6
}
}
]
}
}In the real game
Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.
Eyes: ask Nemotron Super-VL what is on screen
Captures 3 frames from this replay at 2.7s, 5.5s, 8.2s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.