Replay · seed 458977
Recorded run · deterministic re-simulation of the seedLive model call · Eyes panel (Super-VL)

Cara, the cheeser · round 1 · win

2D trace

0.0 / 26.7 s

Recent events: none yet

What this link replays

seed
458977
fighter
rook
tuning
6 overrides
max time
27 s
driver
persona policy (re-simulated)
persona
p0002 · skill 0.28 · 1 rules
bio
Quiet librarian who parries when idle to setup sweeps
result
win in 26.9 s · hp 30 vs 0
Raw token
{
 "seed": 458977,
 "tuning": {
  "rules.mountReleaseFix": 0,
  "rules.throwPropGuard": 0,
  "rules.grabReleaseFix": 0,
  "rules.knockdownOnPropFix": 0,
  "rules.getupCrateFix": 0,
  "rules.cpuLowBlock": 0
 },
 "fighter": "rook",
 "maxT": 27,
 "persona": {
  "id": "p0002",
  "name": "Cara",
  "archetype": "cheeser",
  "skill": 0.28,
  "reaction_ticks": 37,
  "patience": 0.09,
  "frustration_tolerance": 0.27,
  "bio": "Quiet librarian who parries when idle to setup sweeps",
  "rules": [
   {
    "rival": "idle",
    "weights": {
     "parry": 7
    }
   }
  ]
 }
}

In the real game

Market Brawl re-runs the same seed, tuning and policy in the browser. The engine is built so the same inputs give the same match.

Eyes: ask Nemotron Super-VL what is on screen

Captures 3 frames from this replay at 6.7s, 13.4s, 20.2s and sends them to the vision model. It describes what it sees and can be wrong; the engine's invariant checks, not this answer, decide what counts as a bug.